Currently working on a small modelling project. I've been following Roel Coucke's Sci-Fi Game Environments course on Digital Tutors. I have already learned a bunch of great little tricks that will come in handy down the road...most of all the now completely obvious, but brilliant idea of using 'Guide' meshes. Simple planes and shapes that you can snap vertices to when trying to get that exact angle or line things up just right. Anyway...the following shots are from my Space Station corridor. Currently a work in progress. I've attached a wireframe shot, a real early rough pass at texturing and an early lighting pass.